AudioDome SoundBlox

2009, 2010 by Bodo Lensch, Till Bovermann, René Tünnermann
AudioDome SoundBlox is an interactive installation base initiated by Bodo Lensch that is developed at Animax, Bonn in cooperation with the CITEC Bielefeld.
So far, several interaction studies were made, each focusing on other aspects of big platonic physical objects. The first prototypical application e.g. focused on the way how an understanding of sound processing technologies can be mediated tangibly.
Activity
- First public appearance of the AudioDome SoundBlox where at the Next Level Conference in Cologne during 20.–22.4.2010.
- A second presentation where at the International Workshop on Aesthetics and Education using Multi-modal Ambient Intelligence Systems that where organized as part of theISEA2010 Ruhr.
Technical Background
We are happy to have six mono-colored cubes with an edge length of 60cm at hand. Each is painted with a different color and has unique markers on its sides. A build-in wireless stereo loudspeaker setup can be controlled from a computer. The cubes are visually tracked from above. The active area is currently 6 by 6 square-meters.
Additional Material
- Videos – see below
- Photos (First Prototype | Progress | SoundBlox Prototyping | NextLevel Conference)
- Build your own (small) Audiodome SoundBlox (pdf) as shown in the SoundBlox Prototyping Gallery
People involved in the Production Process
Bodo Lensch, René Tünnermann, John Lensch, Sven Hahne, Norbert Stein, Thomas Kuleßa, and many, many more.
(I’ll try to collect all involved people here, so please drop me a line, if you feel that you should be included.)
Contributions
- Bonner Entwicklungswerkstatt für Computermedien e.V. (BEC),
- Animax Bonn
- Ambient Intelligence Group, CITEC Bielefeld,
- KITT Engineering,
- X kwadraat,
- Markers, as well as marker tracking were drawn from the reacTIvision project,
- funded by the Ministerpräsident von NRW.
Videos
Video of the first prototype.

