Tangible Auditory Interfaces

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Audio is a natural affiliate to physical objects. Most of these artifacts already make sound, e.g. when touched or knocked against each other. A tangible auditory interface now tries to join the paradigm of tangible interfaces with the one of auditory displays. In a tangible auditory interface, a tangible controlling component is complemented by an auditory display, forming a multimodal gestalt. While the tangible part is primarily focused on input capabilities, its sonic characteristic supplements these haptic and visual cues. The primary output modality of a tangible auditory interfaces therefore is sound. A tangible auditory interface is capable of turning into physical, graspable artifacts what otherwise remains abstract: data, algorithms, everything borne digital.
This web presence invites you to explore the possibilities of the Tangible Auditory Interface paradigm at hand of descriptions of several proof of concept applications such as [intlink id=”8″ type=”page”]Auditory Augmentation[/intlink], [intlink id=”42″ type=”page”]AudioDB[/intlink], or [intlink id=”26″ type=”page”]ChopStix[/intlink].¬†It is based on work, [intlink id=”2″ type=”page”]Till Bovermann[/intlink]¬†developed and implemented during his PhD time at Bielefeld University ( AmI | CITEC | NI ). You find a link to the PhD Thesis in the [intlink id=”102″ type=”page”]Publications[/intlink] section. Currently, Till Bovermann works in the TAI Studio at the Medialab, Department of Media, School of Art and Design, Aalto University.